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CURRICULUM

The aim of this curriculum is to provide hands on engagement and inspiration to the students to enable them to understand the concept of Game Design and Programming.

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Students will get an opportunity to build a robot linked to a game and put in appropriate challenges. While they are designing the game, they will explore the concepts of design, the principles of STEM and programming. 

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By designing actual games and robots, the students are challenged and motivated to understand the relevance of  the manipulative learning. No prior knowledge of robotics is required; the curriculum is designed to take the student sequentially through the principles and concepts to develop skills and knowledge at each level.

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